GoldenEye Secret Agent 34:48 by Samuel Scholten

  • Type: Real time
  • Achieved: 3 December 2019
  • System: NTSC-J

Dam - 1:23 (bad)
Facility - 1:23 (horrible, especially considering the Doak. Bad Trev troll)
Runway - 0:36 (very bad)
Surface 1 - 1:58 (decent)
Bunker 1 - 0:36 (meh)
Silo - 1:31 (decent, ouro stuck probably cost gold split)
Frigate - 1:20 (good, gold. Finally figured out how I want to play this)
Surface 2 - 1:21 (standard)
Bunker 2 - 1:08 (very nice, pretty close to gold with some noticable stucks towards the end)
Statue - 2:30 (meh trev shot, kinda bad fr, standard)
Archives - 1:09 (bad, double pressed B on the safe and didn't have sound up so wasn't sure I got the FR, lots of checking but only lost a few seconds, decent otherwise)
Streets - 1:59 (didn't die so good lol, decentish I guess)
Depot - 1:04 (meh, hit TS but poor execution led to the dual wielding guard which pretty much negated it)
Train - 2:28 (meh, was a great run set for a huge time save, but the key guard stayed in the room so lost loads of time safely dealing with him. Still saved time over PB though so whatever)
Jungle - 1:29 (good, actually did Xenia properly for once. Minor fuckery at the drones/dump)
Control - 4:27 (meh, start was a little bad but the rest was fine pace wise. Good crates, my safety strats for the far throw are working well. Had a close call with Nat so heart rate was through the roof but all worked out)
Caverns - 1:39 (great, gold, perfect run for RTA. Some minor things, but honestly not worth even thinking about. Heart rate through the roof throughout the run and peaked as D fail didn't come up)
Cradle - 0:55 (standard, kinda slow suicide but at least I didn't fuck it up this time)
Aztec - 2:32 (decent, pretty badly fucked at the start, but very clean considering the nerves at this point. Elation washed over me as I barely got hit on the way back to the vents and I saw I was well and truly on pace.)