GoldenEye 00 Agent 51:26 by Wouter Jansen
- Type: Real time
- Achieved: 2 July 2005
- Posted: 10 April 2023 at 12:03 pm EDT
- System: NTSC
- Rank when achieved: Untied World Record when set!
- Rank: 23
Player's comments:
(Retimed from 51:17)
Mission time: 47:24
-------------------
Level times:
Dam: 2:11 (best 2:06)
Facility: 1:25 (best 1:11)
Runway: 0:44 (best 0:43)
Surface 1: 1:54 (best 1:53)
Bunker 1: 1:41 (best 1:23)
Silo: 2:38 (best 2:23, 2:20 with bit more aggresive strat)
Frigate: 1:38 (best 1:27)
Surface 2: 1:54 (best 1:52)
Bunker 2: 1:40 (best 1:29)
Statue: 2:34 (best 2:31)
Archives: 1:01 (best 0:59)
Streets: 2:05 (best 2:00)
Depot: 2:29 (best 1:11)
Train: 3:50 (best 3:08)
Jungle: 1:37 (best 1:22)
Control: 5:12 (best 5:12)
Caverns: 5:17 (best 4:25)
Cradle: 1:02 (best 1:02)
Aztec: 5:11 (best 4:17)
Egyptian: 1:21 (best 1:04)
Total: 47:24
Dam: bad aim on guard after double gates, ugly lock part.
Facility: worst Doak (not counting the spots I don't check under any circumstance).
Runway: Decent.
Surface 1: Good.
Bunker 1: incooperative Boris.
Silo: kinda slow.
Frigate: Hostages are important.
Surface 2: Good.
Bunker 2: Decent.
Statue: Good.
Archives: Okay.
Streets: Got armor to be sure.
Depot: Worst run ever? Ammo Dump wouldn't complete, so I had to go back for it carefully, I was low on health.
Train: The game hates me. Ouromov dies slow. Xenia does not die. Have to do slow ending.
Jungle: Decent.
Control: My best so far on a 00 Agent speedrun attempt.
Caverns: Can't say I'm glad about this.
Cradle: Good, didn't watch intro, got armor.
Aztec: Scary shit. Almost died because of countless careless moves.
Egyptian: First Baron died very slow.
All in all a decent run, but it isn't easy to do all 20 levels in a row without a single failure or death. I've got more on my mind to do before going for lower here.
Wouter Jansen's time history for GoldenEye 00 Agent
Date Achieved | Time | Video | System |
---|---|---|---|
2 July 2005 | 51:26 | Video | NTSC |
29 June 2005 | 53:47 | None | NTSC |
30 October 2024 | 1:15:06 | None | NTSC |