Aztec 00 Agent 1:35 by Ryan W.
- Achieved: 6 July 2021
- Posted: 6 July 2021 at 4:11 am EDT
- System: NTSC-J
- Points when achieved: 100
- Rank: N/A - Ryan W. has improved this time
Player's comments:
Wow lads, we truly did it. Aztec 00 Agent 1:35. The first time I've ever held a world record on Aztec in my entire career! Tied with LS and DC, pretty elite company.
33 pause after glass lure. Even though I said that I wasn't going to attempt a no-BA run, after I didn't get hit at the glass, I decided on the fly to go for it. However, I got boosted late, while priming the nade, which cancelled those plans. Thus, I decided to just strafe through the drones, where, of course, with almost full health, I was guaranteed to get two backboosts there. I also got two forward boosts from the other drone, removing basically all my Body Armor, ironically making the whole endeavor possibly pointless. Might I have survived a no-BA attempt on this run? Only God himself knows.
As you can see towards the end, my DVD recorder filled up and began "writing to disc". The actual DVD version cut off with 8 seconds left on the countdown timer. Luckily, I was livestreaming and so we have this wonderful version to watch.
Celebration Speedrun Music Video: https://www.youtube.com/watch?v=2ooZATfPUv0
ᗒASCᗕ
Ryan W.'s time history for Aztec 00 Agent
Date Achieved | Time | Proof | System |
---|---|---|---|
27 May 2022 | 1:33 | Video | NTSC-J |
20 May 2022 | 1:34 | Video | NTSC-J |
6 July 2021 | 1:35 | Video | NTSC-J |
30 June 2021 | 1:37 | Video | NTSC-J |
25 June 2021 | 1:38 | Video | NTSC-J |
21 June 2021 | 1:39 | Video | NTSC-J |
20 June 2021 | 1:41 | Video | NTSC-J |
16 June 2019 | 1:42 | Video | NTSC-J |
26 October 2012 | 1:44 | Video | NTSC-J |
16 July 2010 | 1:49 | NTSC | |
9 August 2007 | 1:50 | NTSC | |
15 March 2007 | 1:54 | Video | NTSC |
15 March 2007 | 2:00 | Video | NTSC |
15 June 2006 | 2:01 | NTSC | |
27 March 2006 | 2:17 | NTSC | |
17 December 2005 | 3:00 | NTSC | |
19 November 2005 | 4:11 | NTSC | |
18 December 2024 | 5:06 | NTSC |
See also: