Attack Ship Perfect Agent 3:18 by Perna
  • Achieved: 17 October 2026
  • Posted: 18 October 2026 at 12:38 am UTC
  • System: NTSC
  • Points when achieved: 76
  • Rank: N/A - Perna has improved this time

Player's comments:
I realized I didn't have enough ammo for the ending the moment Elvis walked through the door lol.

The 2nd to last skedar confuses me even more now because I aimed at his head, but he didn't die. That I knew of, but what confuses me is that he died after 1 single mauler charge shot? So I have no idea how he dies to the second limp dick shot if I'm allegedly "missing him" the first full charged shot?

I could keep grinding out this double lift cycle but I really need to make the previous double lift cycle if I want leaderboards. In the meantime it sucks that when I get runs 6 seconds faster than this, its the same "pace" by the end.

There's a shorter cutscene timing that makes mediocre pace get good double lifts, but sadly Elvis never completes on that cycle. I think the skedar on the backright hallway gets too close to Elvis's path during this cycle. (No, it has nothing to do with me doing the 2nd floor slowly, cause Elvis completes 100 percent of the time on this cutscene timing)

Anyways that's all the notes I have for this piece of shit level. 2 second pb kippa.

#AttackShipOctober

Perna's time history for Attack Ship Perfect Agent

Date Achieved Time Proof System
17 October 2026 Video NTSC
17 October 2026 Video NTSC
28 February 2026 Video NTSC
27 February 2026 Video NTSC
8 February 2025 Video NTSC
13 February 2021 Video NTSC
21 November 2020 Comments PAL
3 June 2020 Video NTSC

See also: